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Board Games
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Recommended for Ages 15 & up
1-5 Players
In Castles of Mad King Ludwig, you built the perfect castles subject to the whims of the King. But now he wants even more (he is mad, after all). Castles of Mad King Ludwig: Expansions contains several expansions that can be played separately or in any combination, as well as brand new bonus cards and favors.
Castles of Mad King Ludwig Expansions includes every previously released expansion for Castles of Mad King Ludwig and a new one, all compatible with the 2nd edition.
Renovations: Rework your castle with special double-room tiles that are placed directly on top of existing rooms.
Towers: Special rooms that provide an additional end game reward.
Moats: Surround your castle for extra VPs for each of your rooms.
Swan Tokens: Collect sets of swan tokens that can be converted to money or end game VPs.
Secret Passages: Double connection bonuses and fit rooms into hard to reach spaces.
Royal Decrees: Gain a unique, asymmetric player power at the start of the game.
New Favors & Bonus Cards: Increase the variety of end game goals.
5th Player: Add a 5th player to your game.
—description from the publisher
Designer(s):
Ted Alspach
Artist(s):
Agnieszka Dabrowiecka
Ollin Timm
Board Game Geek Category(s):
Expansion for Base-game
Post-Napoleonic
Puzzle
Board Game Geek Mechanic(s):
Auction: Dutch
End Game Bonuses
Hidden Victory Points
I Cut, You Choose
Pattern Building
Set Collection
Tile Placement
Turn Order: Progressive
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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