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Board Games
Magic: The Gathering
Lorcana
Pokemon
Other TCGs
Recommended for Ages 10 & up
2-4 Players
60 minutes playtime
Divinus is a competitive, legacy, tile-laying, digital hybrid game in which you play as a demigod seeking to gain the favor of the Gods and ascend to a new pantheon. Players embark on a twelve-scenario campaign that will see them exploring lands, completing quests, interacting with Gods, and impacting the outcome of the epic clash between Greek and Norse pantheons.
At the beginning of each campaign scenario, players open a sealed box of new quests, components, stickers, Gods, gameplay mechanisms, and more. The Divinus app provides a narrative for players and sets the stakes for what is to come. Each turn, players spend dice from their pool to explore new tiles from the world board. Laying tiles into their demigod map, they must place tiles adjacent to one another and with matching features while working towards overall quest and God goals.
Throughout the campaign, players make permanent changes to their demigods by collecting powerful artifacts, forging their dice by altering their faces, and earning titles for the feats they achieve. Players will also permanently change the game world by altering tiles and placing new locations, heroes, and monsters onto the map tiles. When players complete quests or other significant goals, they can make pivotal decisions through the Divinus app.
Players will decide the outcome of dilemmas such as choosing which side is victorious in battle, building or destroying a holy site, and choosing whether a God lives or dies. Whichever outcome the player chooses, the game components may be changed and the Divinus app will remember and present contextual options in the future that are impacted by the decision. Returning to a fort that you helped the Norse Gods build could see you praised, while demigods favored by the Greek pantheon could be shunned.
The Divinus campaign is ideally played over several game sessions due to the persistent and changing world. The rulebook grows with each scenario as new rules and content are unlocked. Once the campaign is complete, players can replay their unique copy of Divinus with a post-campaign Infinite Replayability mode.
—description from the publisher
Designer(s):
Filip Miłuński
Artist(s):
Matijos Gebreselassie
Karolina Jędrzejak
Mateusz Komada
Board Game Geek Category(s):
Dice
Fantasy
Mythology
Board Game Geek Mechanic(s):
Dice Rolling
Legacy Game
Scenario / Mission / Campaign Game
Tile Placement
Variable Player Powers
Variable Set-up
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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