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Board Games
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Recommended for Ages 10 & up
1-4 Players
180 minutes playtime
In Exit: The Game + Puzzle – The Sacred Temple, an exciting race through the jungle begins on a small island in the Indian Ocean, but before the players can explore the mysterious temple, they have to solve tricky puzzles and assemble four puzzles. Everyone on the team must do everything they can to achieve the goal while shaking off annoying treasure hunters.
In EXIT: The Sacred Temple, you are racing through the jungle on a small island in the Indian Ocean, trying to save the professor and find the Sacred Temple before the treasure hunters do.
Only this time it’s different because there are riddles within riddles hidden within puzzles. Like other EXITs before it, this game has no game board! But it also has no cards; instead, in this new addition to the EXIT series, there are four puzzles, which you will find during play and assemble one section at a time, one puzzle after another. Each puzzle creates an image that will show you what you need to find in the game and what each room looks like.
At the start of the game, all you have available to you are the puzzle bag containing pieces with a grayish-blue back and no pattern, and the decoder disk. But there are also strange items to be found within the game that may be used to help solve the riddles found in each of the puzzles.
The game ends when you have solved the last riddle and saved the Professor and the Temple!
Difficulty Level: 3 of 5.
Designer(s):
Inka Brand
Markus Brand
Juliana Voorgang
Artist(s):
Board Game Geek Category(s):
Board Game Geek Mechanic(s):
Cooperative Game
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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