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Board Games
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Recommended for Ages 8 & up
2-4 Players
40 minutes playtime
Granny Hortensia, owner of the lands of an eccentric farmer's family, dies one day without leaving a will. One night, the moon turns reddish, and the grandmother reappears as a ghost to put her four grandchildren to the test. She will visit them three times, always coinciding with the red moon. After her three appearances, whoever has become the most experienced farmer will inherit all her land.
Money, water, and fertilizer management is the key to winning La Familia Hort, with your goal being to have the most experience points after Granny Hortensia's three visits. The game is played in rounds, and each round has five steps determined by the active round card:
Market: crop, utensil, and animal tiles are drawn from the pile of the indicated type.
Purchase: each player can successively buy one tile from the market.
Fertilizer: each player receives a fertilizer counter from the bank to place it on their own crops or on the rivals' crops, depending on which round they are playing.
Watering: players place one water counter per crop or animal tile. Available water varies depending on the weather each round.
Sale: products are sold in exchange for coins and experience points. Crops that have been completely watered must be sold. The fertilizer is used to get the highest sales value in this step.
The game goes on through rounds until the third red moon round card appears, and consequently, Granny Hortensia makes her third visit.
Designer(s):
Ramiro Merinero
Artist(s):
Esther Mendez
Board Game Geek Category(s):
Animals
Card Game
Economic
Farming
Horror
Board Game Geek Mechanic(s):
Market
Ownership
Variable Player Powers
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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