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Board Games
Magic: The Gathering
Lorcana
Pokemon
Other TCGs
Lone Wolves is a two-player dueling game with trick-taking and area majority elements. As leaders of their respective wolfpacks, players attempt to ensure victory by asserting their dominance and becoming the Alpha of these lands. To achieve this, they dispatch wolves, of which there are 5 species representing suits, to compete over territories. The winner of the trick turns the wolf of the opposing player into a lone wolf, thus strengthening their position in that region; whereas the loser of the trick gains a scar, experience which helps their pack grow stronger. This push and pull means that in your struggle to become the Alpha, there are no weak hands, just weak leaders!
FEATURES
★ INNOVATIVE: A combination of area control and trick-taking mechanics that leads to a fresh design.
★ STRATEGY: Knowing which areas to compete for, as well as which tricks to win OR lose opens up strategic options.
★ DYNAMIC: Unlike most trick-taking games, the trump suit is dictated and dynamic during play!
★ ADDITIONAL GAME MODE: Advanced game mode included, it brings the game another expert level up.
★ PRODUCTION: High quality components and beautifully handcrafted art assests make it a game worth showing off!
COMPONENTS
• 30 Wolf cards
• 18 Scar tokens
• 1 Territories board
• 5 Honor tokens
• 1 Moon token
• 1 Blood Moon token
• 1 Rulebook
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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