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Board Games
Magic: The Gathering
Lorcana
Pokemon
Other TCGs
Recommended for Ages 14 & up
2-6 Players
90 minutes playtime
The fastest robots in the universe have converged on Velocitron to race in the legendary Speedia 500 for the right to rule the planet. This year’s competition promises to be a real rough and tumble affair. So start your engines, charge your weapons, and keep your eyes on the prize! After all: you win, you rule!
In Robo Rally: Transformers, players can choose between six Transformers robots, each with their own upgrades that give them unique advantages and identities. Players can convert between bot and alt (or vehicle) modes to better navigate the many roads, buildings, and obstacles that make up each race. The game features four new double-sided game boards, representing the city and desert landscapes of Velocitron.
Features
- Transformers that convert from Bot Mode to Alt Mode
- New racecourses in a “Cybertronian” city or desert style
- New elements like Buildings, High Speed Roads, Moving Walkways, Bombs and Jump Ramps
- New planning cards to ‘drift’ in addition to the usual program actions
- Includes 6 Transformers miniatures in their bot mode
- Over 80 different possible race course making for great replayability
Designer(s):
Dan Blanchett
Artist(s):
Board Game Geek Category(s):
Maze
Miniatures
Racing
Science Fiction
Board Game Geek Mechanic(s):
Action Queue
Bias
Grid Movement
Modular Board
Programmed Movement
Race
Simultaneous Action Selection
Variable Player Powers
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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