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Board Games
Magic: The Gathering
Lorcana
Pokemon
Other TCGs
Recommended for Ages 14 & up
1-2 Players
90 minutes playtime
RONE: Invasion is a strategic post-apocalyptic deck and dice building game for 1 or 2 players (expandable to 1 to 4) and features unique dice that can be customized during the game.
Players start with a set of starter cards. As the game progresses, players add additional cards to their deck by training them. During each turn, players roll these dice and each colored screw that’s rolled can be used to collect a resource of the same color. Collected resources can be used for various effects, mainly for playing cards.
Improve your dice, train your army and show your enemies that you would rather die than surrender.
The game features two different game modes: Cooperative Mode, and Competitive Mode. In Cooperative mode, players collectively take on Celesta and her forces and try to stop the Invasion. In Competitive mode, players challenge each other in one-on-one combat.
Designer(s):
Štěpán Štefaník
Artist(s):
Petr Boháček
Rastislav Kubovic
Board Game Geek Category(s):
Card Game
Fighting
Science Fiction
Board Game Geek Mechanic(s):
Cooperative Game
Deck Construction
Dice Rolling
Drawing
Random Production
Solo / Solitaire Game
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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