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The alien invasion has begun, and humans are in a rush to escape Earth before it’s too late! The only problem is that aliens are disguised as humans! In Totally Human, players are given hidden identities (human or alien) and must answer three multiple-choice questions as "human-like" as possible, but aliens don't understand human culture completely and face restrictions on how they can respond. The humans’ goal is to escape on the biggest alien-free rocket to form a new colony out in the stars. The aliens’ goal is to blend in and sneak onto any rocket with humans for a tasty, post-invasion snack. Both aliens and humans can achieve their goals on different rockets, but it's also possible that nobody wins. Be careful who you trust!
THE ALIEN INVASION IS HERE: In this intense social deduction game, you’re either a human trying to escape Earth or an alien disguised as one! Can you answer "human-like" enough to blend in, or will your suspicious knowledge give you away to your friends?
STRATEGY, TRUST & BLUFFING: Players answer three multiple-choice questions to prove their humanity. As a human, your goal is to find other trustworthy survivors and board the largest alien-free rocket to the stars. As an alien, you must blend in, infiltrate the human rockets, and ensure nobody makes it out alive!
THOUSANDS OF HILARIOUS COMBINATIONS: Every game is a fresh adventure! With thousands of randomized question-and-answer combinations, you'll face thought-provoking and frequently hilarious scenarios that keep every round unpredictable, fresh, and engaging.
EASY TO LEARN, HARD TO MASTER: Designed for 3-8 players, this game is quick to learn but offers deep strategic tension. Whether you’re trying to build a trustworthy colony or sabotage your way onto a rocket, every conversation could be your last chance to convince the crew you’re "totally human."
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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