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Board Games
Magic: The Gathering
Lorcana
Pokemon
Other TCGs
Recommended for Ages 12 & up
2-4 Players
80 minutes playtime
In the magical land of Navoria, new and strange continents have emerged from the sea. The council of Navoria has decreed that the new continents must be explored, and you and a handful of other intrepid adventurers have answered the call... the stage is set for the adventure of a lifetime in Explorers of Navoria!
In Explorers of Navoria, you'll take action tokens from the bag and use them to draft Adventure cards into your tableau.
Adventure cards help you explore Navoria, build settlements in the newly emerged continents, craft supplies and items, and collaborate with the different races of Navoria.
Some of the Adventure cards give instant benefits, boosting your powers; some give ongoing abilities, engine-building in your tableau; and all of them increase your reputation with different races of Navoria, unlocking end-game bonuses through set-collection.
After drafting Adventure cards, you'll use the same tokens you drafted from the bag to visit locations on the mainland of Navoria in a worker placement phase. Worker placement locations reduce in power after each token is placed so you'll want to visit each location first to get the best benefits!
Designer(s):
Meng Chunlin
Artist(s):
Meng Chunlin
Board Game Geek Category(s):
Adventure
Exploration
Fantasy
Board Game Geek Mechanic(s):
Action Drafting
End Game Bonuses
Income
Set Collection
Track Movement
Worker Placement, Different Worker Types
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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