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Board Games
Magic: The Gathering
Lorcana
Pokemon
Other TCGs
Recommended for Ages 14 & up
2-4 Players
40 minutes playtime
Description:
Once, Etherium was plentiful and the land was peaceful. Now, its presence in the world has dwindled, and elite spellcasters battle to control the last place this primal resource can be harnessed — the Godsforge.
Godsforge features simultaneous play, with each player attacking the player to their left and defending against the player on their right. On a turn, everyone simultaneously rolls four dice, then each player lays one of their four cards face down in front of them. In any order you want, players reveal those cards, paying the cost of them via specific numbers on rolled dice, the sum of rolled dice, veilstones, or a combination of the above. On the dice, 1s can be any number you wish, while an unused 6 can be spent to acquire a veilstone.
Spells provide one-shot effects, while Creations go into play in front of you, with some of them providing one-shot "enter play" abilities in addition to possible attack and defense values and sacrifice abilities. Once all the cards have been resolved, players assess damage comparing their attack value against their target's defense. You then discard any cards you don't want, then refill your hand to four.
Once a player is eliminated, everyone still in the game starts taking damage from them each round in order to hasten the endgame.
Designer(s):
Brendan Stern
Artist(s):
Diego L. Rodríguez
Board Game Geek Category(s):
Card Game
Dice
Board Game Geek Mechanic(s):
Dice Rolling
Simultaneous Action Selection
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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