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Board Games
Magic: The Gathering
Lorcana
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Recommended for Ages 12 & up
2-2 Players
60 minutes playtime
Res Arcana Duo is both an expansion for Res Arcana and a standalone, two-player game that can be later combined with Res Arcana and its other expansions Lux et Tenebrae and Perlae Imperii.
Gameplay is the same as in the original game: Life, Death, Elan, Calm, and Gold are the essences that fuel the art of magic. Choose your mage, gather essences, craft unique artifacts, and use them to summon dragons, acquire places of power, and achieve victory!
Res Arcana Duo features a new drafting method designed for just two players.
A game typically lasts 4-6 rounds. In each round, players do these steps:
Collect essences: performs any Collect abilities, and may take essences from components.
Do actions, 1 per turn, clockwise from the First Player, until all players have passed:
place an artifact
claim a monument or Place of Power
discard a card for 1 Gold or any 2 other essences
use a power on a straightened component
pass: exchange magic items and draw 1 card. If you are first to pass, take the First Player token.
Check victory (10+ VPs).
If no one has won: straighten all turned components and begin the next round.
Designer(s):
Thomas Lehmann
Artist(s):
Julien Delval
Board Game Geek Category(s):
Card Game
Fantasy
Board Game Geek Mechanic(s):
Hand Management
Open Drafting
Variable Player Powers
Victory Points as a Resource
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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