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Board Games
Magic: The Gathering
Lorcana
Pokemon
Other TCGs
Re-think your approach to the search for alien life with new asymmetric organizations!
As the leader of one of these institutions—each with unique abilities and starting conditions— you’ll uncover new strategies that reshape the game experience.
Encounter three new alien species, each with their own unique twists, and add over 40 new project cards that seamlessly integrate into the main deck. Quick Start cards, designed for use with the organizations, let you skip the slower opening round and dive straight into the action. Plus, the new Signal Tokens offer fresh options to enhance your scanning strategy.
Whether you’re adapting to your organization’s strengths or navigating new interstellar challenges, SETI: Space Agencies deepens the strategic landscape of your mission to discover life beyond Earth.
Take charge of unique organizations in your quest for alien contact.
♦ Take control of new asymmetric organizations, each with unique powers and starting resources that unlock fresh strategies and play styles
♦ Use Quick Start cards to skip the first round and dive straight into the action
♦ Encounter 3 new alien species, each bringing unexpected twists to the game
♦ Discover over 40 new real-world-inspired project cards, seamlessly integrated into the main deck
♦ Boost your scanning abilities with signal tokens, a new mechanic introduced through the latest cards, organizations, and alien species
♦ Experience all of this in solo mode as well!
CONTENTS:
• 11 asymmetric organizations
• 18 quick start cards
• over 40 new project cards
• 3 new alien species (coming with over 40 alien cards and other special components)
• 3 alien rule sheets
• 4 rival action cards (one for each new alien species and a new starting card)
• signal tokens
• rulebook
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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