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Solar Gardens is a fun-filled, light-hearted tile-drafting board game where each player will take on the role of a visionary architect specializing in carbon neutral engineering to build a rooftop garden in harmony with nature. Guided by principles of sustainability, innovation, community, and strategy, players must work to harness renewable energy to create tranquil garden environments.
In order for your solar garden to be the winner, your goal is to score the most points by building the most aesthetically pleasing solar farms, windmill systems, water filters, and cultural hubs. Solar Gardens is a wonderful opportunity to discover the power of creativity, and optimism where a brighter future is always within your reach.
Can you and your fellow architects create a self-sufficient, resilient garden before time runs out, or will your rooftop paradise dry up?
As a bonus, Solar Gardens is made of biodegradable, plastic-free materials and uses paper stickers to hold the game box together in transit. Also, it is a part of The National Forest Foundation’s Sapling Program where a portion of your purchase of this amazing game will be donated to help plant trees in national parks around the United States–a benefit of the National Forestry Foundation.
Details:
Overview:
Solar Gardens is a tile-drafting strategy game where players compete to create flourishing rooftop gardens by drafting tiles and placing them in their grid, aiming to build the highest-scoring rooftop garden. Each tile represents a different element of a rooftop garden, such as solar panels, wind turbines, plant beds, rainwater collectors, decorative features, and more. In order to win, players must balance aesthetics, energy efficiency, and animal diversity to score more points than their opponents.
Contents:
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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