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Board Games
Magic: The Gathering
Lorcana
Pokemon
Other TCGs
Recommended for Ages 12 & up
2-2 Players
30 minutes playtime
The Rebel Alliance fights valiantly against the tyranny of the Galactic Empire. Each new victory brings the Rebels hope, and each heroic sacrifice strengthens their resolve. Still, the Empire's resources are vast, and the firepower of its Empire Navy is unmatched. With neither side willing to accept defeat, their war rages across the galaxy...
In Star Wars: The Deckbuilding Game, a head-to-head game for two players, the galaxy-spanning war between the Galactic Empire and the Rebel Alliance comes alive on your tabletop. In this easy-to-learn game, you and your opponent each choose a side, playing as either the Empire or the Rebels, and as the game progresses you both strengthen the power of your starting decks and work to destroy each other's bases. The first player to destroy three of their opponent's bases wins.
In more detail, each player starts with a unique ten-card deck, with seven of those cards providing only resources to acquire new cards. Six cards from a galaxy deck are always on display, with Rebel cards facing the Rebel player, Empire cards the Empire player, and neutral cards turned sideways. You can spend resources to acquire cards in the galaxy row that don't belong to the opponent, and you can use attack power to take out cards that do belong to them, gaining a reward in the process.
Each player starts with a base that lacks abilities (Dantooine for the Rebels and Lothal for the Empire), but when that base is destroyed, you get to choose a replacement from your base deck, with each base having a special ability. Choose wisely to counter your opponent's plans! In addition to having special abilities, capital ships absorb damage meant for your base.
Players also fight for control of a Force track to gain additional resources or make use of "If the Force is with you..." abilities on their cards.
Designer(s):
Caleb Grace
Artist(s):
Jake Murray
David Ardila
Borja Pindado Arribas
Cristi Balanescu
Tiziano Baracchi
Colin Boyer
Matt Bradbury
Mark Bulahao
Rovina Cai
J. B. Casacop
Alexandre Dainche
Anthony Devine
Alexandr Elichev
Mariusz Gandzel
Sergey Glushakov
Steven Hamilton
Joel Hustak
Imaginary Studios
Nick Ingeneri
Michal Ivan
Tomasz Jedruszek
Jason Juta
Alex Kim
Leonid Kozienko
Raven Mimura
Mark Molnar
Ameen Naksewee
Vlad Ricean
Adam Schumpert
Stephen Somers
Darren Tan
Ryan Valle
Magali Villeneuve
Andreas Zafiratos
Ben Zweifel
Board Game Geek Category(s):
Card Game
Science Fiction
Board Game Geek Mechanic(s):
Deck, Bag, and Pool Building
Open Drafting
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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